v0.0.3.8 – Update Flight Model & Aerodynamics

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  • Reworked pitch aerodynamic coefficients with flaps deployed to improve low-speed handling.
  • Recalculated frontal and parasitic drag
  • Implemented a fixed throttle response model.
  • Added pitch trim control:
    • Controller: RB + left stick (Y axis)
    • Keyboard: keys 7 / 8
  • Temporarily limited input devices to Logitech Extreme 3D and XInput-compatible controllers (e.g. Xbox).
  • Added two training runways for takeoff and landing practice.
  • Significant internal code refactoring and cleanup.

 

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